What initially made you choose this agency?
- I needed a team to develop everything. I had the idea but nothing else. I reached out to a couple of companies. Shakuro was the best case scenario. They had been in the business of game art for a long time. They were a really good option.
Was there a moment you knew you had made the right choice?
- I wouldn’t be working with them if it wasn’t great. It’s been a very, very cool casual partnership that we’ve had. I’ve had the same guys working on my team since the beginning. It’s almost like they’re my employees, but they’re not. They’re meeting the deadlines and communication is clear. I talk to them multiple times a day.
What type of results were they able to deliver?
- The platform launched publicly in January, 2016. We have about 80,000 users right now on the platform. It’s one of the big platforms in this industry where people can put all their content, so I guess it’s pretty successful from that standpoint. It’s been a very, very cool casual partnership that we’ve had.